When used, the player will perform slow short distanced punches, with the rate at which punches are thrown increasing very quickly until roughly 20 punches are thrown a second after 8 seconds of continuous punching. Striking an enemy causes the hammer to explode, dealing 50% of the weapon's damage to all enemies in a small radius. Summon weapons are weapons which summon minions or sentries that deal summon damage. 10%. Sounds. Each use fires a writhing void essence which deals 25% of the weapon's damage, passes through walls, weakly homes in on enemies and erupts into gray void tentacles after traveling some distance. Rate. Sky Glaze. They travel farther before returning to the player and spawns a gravity-affected coral shard on enemy hits. Desert Scourge. The harpoon returns to the player after travelling 125 blocks or upon tile collision, gaining extra speed and randomly releasing bacteria particles on its way back. It rapidly fires flurries of quick pine needles, which are slightly affected by gravity, and slower swarms of leaves, which are not affected by gravity. The Consecrated Water is a craftable Hardmode bomb. The Celestial Claymore is a Hardmode broadsword dropped by Biome Mimics. 1. 85 units of charge per use and has a maximum. . But the weapon's mana cost will not be affected. Now sells Gel Darts after defeating the Slime God. When used, it fires a spread of 4 toxic bullets which inflicts the Acid Venom debuff upon contact. ; The Floodtide will be obtainable via Fishing. For a rough estimate of progression order, consider sorting the table by rarity. 001: Nerfed damage from 890 to 580. 5 health per second. The sword fires several beam swords that converge on the cursor, and causes even more beam swords to rain from the sky when swung. 25 seconds after being thrown. When used, it causes large red droplets to drop from the sky at a fast pace. When swung, it releases aesthetic water droplet particles and inflicts the Riptide debuff upon striking enemies. The player can enter the Aquatic Depths through a huge gap in the sand. 2. Sepulcher takes four minion slots and attacks by alternating between firing Brimstone Darts from its segments and rapidly charging the target back and forth. After 10 seconds of punching, homing fists will start shooting outwards that. Its best modifier is Mythical. 0. v · d · e Weapons: Melee Weapons • Ranged Weapons • Magic Weapons • Summon Weapons • Rogue Weapons • Classless Weapons Contents 1 Types 2 Trivia 3 Melee weapons 4 Ranged weapons 5 Magic weapons 6 Summon weapons 7 Rogue weapons 8 Classless weapons Melee weapons Grax Feller of Evergreens Waraxe Axe of Purity Inferna Cutter Rox Crush Depth is a debuff inflicted by most Abyss enemies and weapons, as well as the Depth Crusher and its upgrades, the Abyss Blade and Neptune's Bounty. The Star Sputter is a Hardmode ranged weapon dropped by Astrum Deus. 4. Its best modifier is Ruthless. The Glaive is a Pre-Hardmode rogue boomerang sold by the Bandit for 9 . The Wave Pounder is a craftable post-Moon Lord bomb. Nadir is a craftable post-Moon Lord spear. Its best modifier is Mythical. Jar Shatter. Its best modifier is Unreal. Its best modifier is. Performing a stealth strike with Sand Dollar causes two sand dollars to be thrown out. Each explosion causes five smaller plasma bullets to rain down within the vicinity of the explosion. Wands, also known as staves, are magic weapons which consume mana to fire projectiles. The Prismalline is a craftable Hardmode non-consumable dagger that is an upgrade to the Crystalline. When used with the right-click, daggers that are stuck on an enemy will return to the player and. firing lasers, raining down stars, creating explosions, etc. " Not to be confused with Muramasa, a vanilla broadsword. Once the clam hits a block or an enemy, it will. ; This weapon can be used to deal quick damage to the Dungeon Guardian, due to the fact that its DPS is relatively unaffected by the Dungeon Guardian's. Each use has a 50% chance to fire two crystals instead of one. Deicide is a craftable Godseeker Mode melee weapon. Both the ice. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, more than forty new songs, over fifty recipes for. However if the player stands still on flat ground while holding right-click for 2 seconds, they will strike the sword into the ground, attuning it to the surrounding. When Wooden Arrows are used as ammo, it fires toxic arrows that emit a tiny explosion upon contact with tiles or enemies, dealing an additional 50% of the weapon's damage and inflicts the Irradiated debuff . Upon being swung, it fires two electric shock projectiles which briefly stuns normal enemies on contact. The Flowers of Mortality is a craftable post-Moon Lord summon weapon and the final upgrade to the Frost Blossom Staff. Bungie. All. Stars now grant 20 effective local immunity frames. Thrown blades cannot home in on enemies. It shoots a stream of green and purple flames at a long range that pierce indefinitely and partially ignore enemy immunity frames, but do not travel through solid blocks. These sparks linger for 1 second and can hit infinitely. The bolts that rain down from off-screen are able to go through walls, making this useful in underground or in enclosed spaces. The Destinary is a craftable Epilogue developer chainsaw. With the Infernum Mod enabled, the Black Anurian is instead obtained by placing down a. The Cursed Spear is a Hardmode javelin that is rarely dropped by Clingers. The Mythical modifier provides the widest array of stat. It summons a baby squid that hovers near the player and fires homing ink projectiles from a large distance at enemies. For the weapon formerly named "Gun", see Soma Prime. 5. Aquashard Shotgun. 25% / 33. The Rouge Slash is a post- Moon Lord spell tome dropped by Dragonfolly. For some recommendations of items to try at specific tiers of progression - though not necessarily. 5. Upon contact with an enemy, it explodes and launches several fragments that fly in random directions, while also creating a poison cloud similar to the one produced by the Toxic Flask. The Rainbow Party Cannon is a craftable post-Moon Lord developer magic gun. The scythe moves extremely quickly and ignores NPC immunity frames, allowing it to rack up enormous damage against large targets. 106: Introduced. If a hit enemy is knocked into a block, they are dealt damage proportional to their horizontal speed. On each swing it fires one of three projectiles, chosen at random. When inflicted with the debuff, the target is tinted a bright purple. Upon being swung, it fires two electric shock projectiles which briefly stuns normal enemies on contact. The Aftershock is very useful for rapidly annihilating worm-like enemies, since the falling rocks can hit several segments. " CaIamitas is a Hardmode boss fought at night. Rogue has good damage. Its best modifier is Mythical . Now sells Gel Darts after defeating the Slime God. If the hit enemy's defense is less than or equal to 0 when struck, the player is healed. The Metal Monstrosity is a craftable Pre-Hardmode non-consumable spiky ball. Now inflicts Marked for Death on stealth strikes instead of Crush Depth and inflicts Crush Depth with regular hits. Triactis' True Paladinian Mage-Hammer of Might is a craftable post-Moon Lord developer boomerang. Trash of Magnus. The Submarine Shocker is a Hardmode shortsword that drops from the Aquatic Scourge; it can be considered an indirect upgrade to the Aquatic Discharge. On each swing, it will spawn 3 blue, red, or yellow flame stars at semi-randomized locations near the player, based on the location of the cursor. It throws a slow-moving gravity-affected hammer which cannot pass through tiles and will travel a short distance before falling. Categories: Magic weapons. When used with its primary fire (left-click), it will engulf the player with a void aura which uses up three minion slots and increases the player's summon damage by 5%. Polyp Launcher is a Pre-Hardmode sentry that is purchased from the Sea King at any time. It turns Wooden Arrows into energy bolts that rain down from the sky near the cursor. The Caustic Staff is a craftable Hardmode summon weapon. Burning Strife. Aquamarine Bolt. The weapon consumes 0. Plaguebringer minions stay at a certain distance from enemies to rapidly fires explosive. The Crystalline is a craftable Pre-Hardmode non-consumable dagger which automatically throws a gemstone dagger that is affected by gravity. Rate. When used, it summons a tiny Eater of Souls minion, which flies around and latches onto nearby enemies. 2. 25% / 33. Pages that were created prior to March 2022 are from the Fandom Calamity Mod wiki. Voidstone is a block that generates in the bottom two layers of the Abyss, replacing Abyss Gravel. The Frostcrush Valari is a craftable Hardmode rogue boomerang that is a direct upgrade to the Kylie. For some recommendations of items to try at specific tiers of progression. The Perforators. Aftermath. The Icicle Staff is a craftable Pre-Hardmode wand. Dead Sun's Wind is a craftable Hardmode flamethrower that uses gel as ammunition. Brittle Star. Not to be confused with Supreme Calamitas, a Godseeker Mode boss. Its projectiles emit a significant amount of light particles that fall down through blocks. Summon weapons are weapons which summon minions or sentries that deal summon damage. Use. It fires multiple dark flame-like particles that have infinite piercing but with limited range and inflict the Brain Rot debuff for 5 seconds on contact. Its best modifier is Unreal . It unleashes 1-2 sparks upon hitting an enemy, which are affected by gravity and fall through platforms. Upon killing an enemy, the weapon gains 10% increased damage, attack speed and knockback. Tips. Following the Kragle being capped by the Piece of Resistance, Gandalf and Albus Dumbledore toss the Deep Sea Diver up and down. Sparks linger for 2 seconds and partially ignore immunity frames,. It has a 50% chance to not consume Gel . Deeepscale Bomb. After 10 seconds of punching, homing fists will start shooting outwards that. Note that the feathers that fall directly on the enemy do contact damage. It fires a single energy bolt that explodes on hit and also fires a short-range slash projectile after every swing. When thrown, it explodes following a 5-second delay, breaking most nearby blocks, similarly to its predecessor Dynamite. When used it charges up and swings a large scythe that damages enemies and replenishes 40% of the player's maximum rogue stealth. While the player is holding a summon weapon or tool, the thorns will cycle through and inflict one of. If the player gets. Weapon items. 2. It is found underneath the Ocean biome's sandy floor, on the opposite side of the world's Dungeon. File usage. Shortly after being thrown, the dagger emits three copies of itself that deal less damage and are not affected by gravity, with each disappearing shortly after spawning. The pumpkins disappear after a few seconds. 1. It summons a large dragon minion accompanied by her two children. It summons a cosmic portal that releases a mini Devourer of Gods that will swarm an enemy and fire lasers, before disappearing 5 seconds later. The Keelhaul is a Hardmode wand that has a 4% / 6. Sacrifice is a post-Moon Lord dagger that drops from Supreme Witch, Calamitas. It fires gravity affected snowballs at a gradually increasing rate as it is held out, increasing its fire rate every second until reaching a maximum of eight seconds. Hadal Urn. They usually resemble a staff, as opposed to a book or a gun. None of. If no enemies are near they will hover around the player until an. It continuously throws large homing reaper scythes that travel in high velocity, and can pass through tiles. The blast deals 8%. Like the Flairon, it closely resembles a thrown flail. It is not affected. It automatically throws a slow-moving boomerang that travels a long distance. The Pumplerfaust is a craftable Hardmode ranged weapon. After targeting an enemy for three seconds, the sentry goes into a frenzied state, spinning. Increased use time from 12 to 14. Skynamite is a craftable Pre-Hardmode consumable explosive. And goku makes 50% of both. Umbraphile armor. While it is moving, lingering bone cells are occasionally dropped from the skeleton. When used with its secondary fire (right-click), a gravity-affected grenade is fired which instantly explodes into a blue shockwave. The Clam will deal 4x as much damage if it is first fired into the air, then falls and lands onto an enemy. Not to be confused with Morning Star, a vanilla whip. For the enemy that drops this item, see here. Every four successful strikes. It summons a floating machine that surrounds the player. 83 seconds. 2. Crush Depth is a debuff inflicted by most Abyss enemies and weapons. Target's damage reduction reduced by 50%. Archerfish. . Its best modifier is Legendary. Musket Balls are replaced with explosive bullets which are identical to the Realm Ravager. Additionally, disk projectiles will instantly remove trees. ; 1. It rapidly fires bullets, with every other shots turning into a stream of water that does not consume ammo. When used, it fires a spread of 4 toxic bullets which inflicts the Acid Venom debuff upon contact. Trivia. Its secondary fire (right-click) launches a sea blast that creates. Rate. The Eye of Night is a craftable Pre-Hardmode summon weapon. The Tears of Heaven attacking Super Dummies through tiles. The Prideful Hunter's Planar Ripper is a craftable post-Moon Lord gun. Weapons are useful items used for combat against enemies, bosses, and even other players during PvP games. Nerfed effective local immunity frames from 10 to 20 and effective top speed from 24 to 14, but buffed air time from 4 seconds to 15 and range from 12. Scoria Bars were previously known as Chaotic Bars. 2. Evercoldance. It halves the target's Damage Reduction. 5. Sacrifice is a post-Moon Lord dagger that drops from Supreme Witch, Calamitas. 5. Flamethrowers are ranged weapons which generally consume Gel in order to shoot fire or other damaging particles, typically in long continuous streams that can pierce multiple enemies. Deicide is a craftable Godseeker Mode melee weapon. The attack type is determined by the top button on the interface, which is summoned by right-clicking while the item is held; the crescent symbol spawns. They deal rogue damage, a new damage type added by the Calamity Mod. No effect. When fired, it throws out a reaper scythe that homes in onto enemies. Up to 6 teeth can be stuck on an enemy at once, and the damage. Performing a stealth strike with the Seafoam Bomb causes the next bomb thrown. When used it will fire a stream of green plasma bullets that explode upon contact with blocks or enemies. Elusive Feather. 100% (In Hardmode) Clothier's Wrath is a Hardmode magic weapon that drops from the Clothier. If the cursor is hovering over the player, the projectiles will spawn in a semi-circle, however, if the cursor is at the far left or right of the. Resprited. When used, it fires a thick pink laser beam shortly followed by a thick blue laser beam. Coal pieces deal 10% of the weapon's damage. The Black Hawk Remote is a Hardmode summon weapon dropped by the Wall of Flesh. It summons an Ancient Mineral Shark that follows the player and charges at nearby enemies, slamming into them and rebounding away and also has a 33% chance to inflict Armor Crunch for 1. When used, the player holds an urn which rapidly releases a spread of three random marine creatures. Magic weapons have a wide variety of attacks that are usually not seen in other types of weapons. Deep_Wounder. The Calamity Mod adds a number of weapons for players to use. It shoots out volleys of three icicle shards which will pierce through enemies once and inflict the Frostbite debuff. Exodimus is a craftable Godseeker Mode dagger that is an upgrade to the Seraphim. Both firing modes shoot an identical number of. Holding Up while charging up the scythe will cause it to be thrown out akin to a Boomerang. The weapon consumes 0. It throws a heavy gravity-affected metal ball that breaks upon hitting a tile or enemy. If the player has the Depths Charm equipped, they will only lose 4. 1. It is the exhumed form of the Staff of the Mechworm. The Valkyrie Ray is a craftable Hardmode wand. Well, we all wonder what would change when Sony acquired Bungie for $3. Palladium Javelin. 2 From NPCs 2 Immune NPCs 3 Notes Causes From player From NPCs Immune NPCs Notes The lowered damage reduction effect of Armor Crunch. When used, the weapon is held out and spins on top of the player at increasing speed. Each smaller plasma bullet will do full damage and will pass through blocks for. Many are upgrades to existing. The Teardrop Cleaver is a Pre-Hardmode broadsword that drops from the Eye of Cthulhu. Its best modifier is Ruthless. The Shellshooter is a Pre-Hardmode bow that is purchasable from the Sea King at any time. When used, it summons a small skeleton minion which runs along the ground to target nearby enemies. When used, it summons a grounded golem that follows the player. 0. The flask stops moving after a short time, shattering if enough time has passed or upon any collision with solid tiles or enemies. No longer consumes the player's health as ammo. 1. 33%. The Seadragon is a craftable post- Moon Lord gun that is an upgrade to the Megalodon. 1. 6 minion slots. It fires a stream of water that,. Enemies found in the lower layers of the Abyss will also drop Voidstone on death. The gun itself also deals contact damage to enemies, a unique property for a ranged weapon. On hit, the damage of all mines and electric chains that are. All. It throws out a giant gravity-affected clam that will inflict the Eutrophication debuff onto enemies. Ranged weapons are weapons which deal ranged damage, usually on contact with a projectile shot by the weapon, and consume ammunition when used. "Remember to also install the Calamity Music Mod to experience our soundtrack!" Status messages are messages that are sent into the chat to inform the player of changes within the world, boss actions, or mode activation. The fact that people can look at Calamity and honestly say it COULD be its own game really say a lot about it. Its best modifier is Legendary . The Hellborn is a Hardmode gun that drops from the Brimstone Elemental. Neither the initial rocket nor the sharks can hit more than one enemy,. Dragonblood Disgorger. 001: Now uses 3 Pearl Shards in its recipe. calamity: [noun] a disastrous event marked by great loss and lasting distress and suffering. When used, it charges for half a second, then releases a straight magenta laser beam that fades out very shortly after. Ranged weapons are weapons which deal ranged damage, usually on contact with a projectile shot by the weapon, and consume ammunition when used. Umbraphile armor. The acid streams pierce up to two enemies along with inflicting the Acid Venom and Irradiated debuffs. Up to 4 cells can be stuck to an enemy at once. 33%. It summons a Solar God Spirit that continually floats over the player's head and shoots yellow, exploding sun beams at nearby enemies. Each axe's damage has a 2x damage increase for the first 0. Each bubble will aggressively home in onto enemies and will deal 50% of the flask's base damage. The Sun God Staff is a craftable Hardmode summon weapon. Performing a stealth strike with the Ghoulish Gouger will cause a. Shadethrower. The Black Anurian is a Pre-Hardmode magic weapon obtained from Shadow Chests in the Abyss. When used with its primary fire (left-click), the weapon fires a small spread of 6 bullets. The main dragon wanders around and breathes bloodfire at nearby enemies which inflict the Burning Blood debuff on enemy hits, while the children spit healing blood shots and charge. Copies that home in deal 100% of the original projectile's. Each reaper scythe can damage and pierce through unlimited enemies, but a thrown scythe will return soon after striking its intended target at least once. The Pwnagehammer is a craftable Hardmode melee weapon. It is the final upgrade to the Pwnhammer. For a rough estimate of progression order, consider sorting the table by rarity. When used, a small blue projectile is fired in the cursor's direction that creates a geyser upon impact with a tile or an enemy. The Barinade is a Pre-Hardmode bow that is dropped by the Desert Scourge. It throws a slow-moving gravity-affected hammer which cannot pass through tiles and will travel a short distance before falling. It fires high-velocity bullets with an insane speed. There are five sets of debuffs that enemies may be resistant or vulnerable to: cold, water, sickness, electricity and heat. Each reaper scythe will hit an enemy twelve times before disappearing, inflicting the Crush Depth debuff onto enemies. The Dormant Brimseeker is a Hardmode summon weapon that has a 25% chance (33. The Hadal Urn being used against Super Dummies. It rapidly throws a scythe that goes through blocks. While spinning, a tenebris spear is summoned 100 blocks below the cursor every 20 frames (1 third of a second) which homes in on enemies. Rouge Slash. The projectiles do not pierce and cannot pass through tiles, and deal 70% of the sword's damage. Performing a stealth strike with the Cinquedea will cause the next dagger thrown to home in on nearby enemies after striking an enemy. 25% / 33. Each star will return to the player after hitting four enemies or traveling a certain distance. It automatically throws a fast. Its best modifier is Light for harvesting purposes and Legendary for combat purposes. The Corinth Prime is a craftable post-Moon Lord gun. 0. The projectiles will each pierce an enemy one time and will disappear upon contact with a second. It throws bombs that are affected by gravity. Collision with a tile will cause the bomb to stick onto the tile for a short. Relic of Deliverance • Skynamite • Star Struck Water. 25% / 33. Classless Weapons. Its best modifier is Ruthless. 1. 0 License. The dust clouds gradually spread out, damaging any enemy that touches them and passing through walls before slowly fading away. Sand Dollar. Its best modifier is Ruthless. Unlike other dynamites, the Skynamite is not affected by gravity and smoothly bounces off surfaces. For a rough estimate of progression order, consider sorting the table by rarity. Eutrophication is a debuff that makes the target completely unable to move for its duration. Performing a stealth strike with Blazing Stars will cause all of the stars in the stack to be thrown at once, and will cause all of the. When swung, it fires a short-range projectile that damages enemies on contact, piercing twice before dissipating on the third hit or after 4 seconds. When swung, it releases aesthetic water droplet particles and inflicts the Crush Depth debuff upon striking enemies. Its best modifier is Legendary . If the target is over 75 tiles away, the fists teleports towards its target. Deeepscale Bomb. The Clam Crusher is a Hardmode flail that is dropped by the Giant Clam mini boss in the Sunken Sea. It is not affected. For some recommendations of items to try at specific tiers of progression - though not necessarily the best. Musket balls turn into fast lightning bolts which do not pierce enemies or tiles, inflict the Electrified debuff, and explode when enemies are killed. When exploded, a large shockwave is formed along with cosmetic cloud particles, continuously dealing damage for a short time. When used it fires three shadowflame skulls that pierce four times and inflict the Shadowflame debuff. The Pwnagehammer is a craftable Hardmode melee weapon. The biome features its own unique tiles, backdrops, enemies, loot and music. When used, the player is turned into a giant controllable robot. Its best modifier is Mythical . The Defiled Greatsword is a craftable post-Moon Lord broadsword that autoswings, and is the final upgrade to the Tainted Blade. ; 1. When used, fires a tight spread of six bullets from the gun and six additional stars from above which are aimed towards the cursor. While Ruthless may seem to provide a. The Blazing Star is a craftable Hardmode rogue boomerang that can throw up to three stars. Like every shortsword, it had an incredibly short range, but unlike. ; If Plantera has not already been defeated, Vampires, Reapers and Psychos will begin dropping. 1. Well there aren’t any homing weapons that are good for that fight to my knowledge and the wikis knowledge but the ballistic poison bomb and the deep wounder are great alternatives to the prismaline according to the wiki and are probably the best options. 25% / 33. The Seafoam Bomb is a Pre-Hardmode non-consumable bomb. All weapons Reworked in Terraria Calamity mod v1. They mostly come in the form of staves, spell tomes and magic guns. Upon striking an enemy, a short-lasting briny typhoon is formed, dealing 50% of the weapon's damage in rapid successions. Tips For more elaborate strategies on defeating Calamitas Clone, including weapon and arena recommendations, see Guide:Calamitas Clone. If Musket Balls are used as ammo, the bullets are replaced with aquamarine shards that split into six smaller weakly homing shards upon contact with an enemy, which deal reduced damage. Some reasons include being a developer for the mod, donating to the developers, or completing organized challenges. Aestheticus • Eye of Magnus • Golden Gun • Lunic Eye • Yanmei's Knife. It has a 20% chance to fire an additional ice chunk that splits into three ice shards. For a rough estimate of progression order, consider sorting the table by rarity. Duke's Decapitator is a Hardmode non-consumable rogue weapon that drops from Duke Fishron.